Terror Incognita The Board Game
Designed the visual identity and product interface for Terror Incognita, a narrative-driven board game set in a dark fantasy world. Delivered cohesive graphics across physical and digital assets, including cards, packaging, and promotional materials
Impact
- Established a consistent visual system across cards, box sets, and merchandise
- Accelerated design iteration through structured file organization and feedback loops
- Translated evolving game mechanics into clear, usable interface designs
My Role
- Designed card layouts (front/back), iconography, and in-game UI elements
- Created packaging concepts, posters, and supporting merchandise
- Developed concept art aligned with narrative tone and gameplay
- Organized and versioned design files to support rapid iteration
Approach
This project required designing within a constantly evolving product. Using Trello, Google Sheets, and Discord for version control and project management, I focused on building flexible design systems that could adapt as gameplay mechanics changed.
I structured assets for easy iteration, gathered continuous feedback, and refined visuals to balance atmosphere with usability—ensuring players could intuitively understand game elements while staying immersed in the world.
Technologies Used
Adobe Illustrator
Indesign
Photoshop
Procreate
Trello