back

Terror Incognita The Board Game

Designed the visual identity and product interface for Terror Incognita, a narrative-driven board game set in a dark fantasy world. Delivered cohesive graphics across physical and digital assets, including cards, packaging, and promotional materials

Impact

My Role

Approach

This project required designing within a constantly evolving product. Using Trello, Google Sheets, and Discord for version control and project management, I focused on building flexible design systems that could adapt as gameplay mechanics changed.


I structured assets for easy iteration, gathered continuous feedback, and refined visuals to balance atmosphere with usability—ensuring players could intuitively understand game elements while staying immersed in the world.

Technologies Used

Adobe Illustrator

Indesign

Photoshop

Procreate

Trello